Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Anti Aliasing flicker

Discussion in 'Image Effects' started by KellerDev, Mar 20, 2017.

  1. KellerDev

    KellerDev

    Joined:
    Feb 7, 2017
    Posts:
    59
    Hello,
    I have a general Unity question. I cannot help but notice that everything made with Unity is quite a bit flickery. I suppose the main reason for that is the anti aliasing, which is not very good, especially in deferred mode and using anti aliasing image effect. The screen space reflections also flicker alot, which adds up to the effect. And overall when you have a moving camera in Unity everything flickers and it doesn't look solid.
    Are there any tricks to reduce this effect? I think this constant flicker is very distracting, and if the picture is stable it would add up a lot to the quality. Even with worse graphics but without flicker would be better, but this flicker just exhaust the viewer's eyes and brain.
    So what exactly causes this and how it can be reduced?
     
  2. KellerDev

    KellerDev

    Joined:
    Feb 7, 2017
    Posts:
    59
    Actually now I tested the Temporal Anti Aliasing (Which is still beta right?) and it's pretty good. As far as I understand it when the motion stops, the anti aliasing improves over time right?