1. Help us improve the editor usability and artist workflows. Join our discussion to provide your feedback.
    Dismiss Notice
  2. We're looking for feedback on Unity Starter Kits! Let us know what you’d like.
    Dismiss Notice
  3. We’re giving 2017.1 beta testers a chance to win t-shirts and a Nintendo Switch. Read more on the blog.
    Dismiss Notice
  4. We want to know how you learned Unity! Help us by taking this quick survey and have a chance at a $25 gift card
    Dismiss Notice
  5. Unity 5.6 is now released.
    Dismiss Notice
  6. Check out all the fixes for 5.6 on the patch releases page.
    Dismiss Notice

Antares Universe VIZIO - Showcase

Discussion in 'Made With Unity' started by kshaja, May 23, 2013.

  1. kshaja

    kshaja

    Joined:
    Sep 22, 2010
    Posts:
    142
    I am not going to start this tread by saying that Antares Universe VIZIO is the best visual logic editor for Unity,
    but not placing it in top 3? Unity? It's heartbreaking...

    [​IMG]

    So I would like to ask all the users of AU VIZIO to post here their work made with VIZIO to show to the community and Unity how deep and powerful and wonderful this tool is.
     
  2. Ren072

    Ren072

    Joined:
    Aug 3, 2012
    Posts:
    5
    We, at Brandfirst , have been using Antares Universe as our main tool to develop visually on Unity.
    We are also working with other visual development engine such as Virtools and vvvv.
    We've benchmarked others visual editors for Unity, but Universe was the most efficient and stable one.
    Check out some of our commercial development, 100% Universe built:

    http://www.brandfirst.be/project/ge-wind-turbine/

    http://www.brandfirst.be/project/thales-media-player/

    http://www.brandfirst.be/project/ge-mine-flight/
     
    Last edited: May 23, 2013
  3. Neodrop

    Neodrop

    Joined:
    Oct 24, 2008
    Posts:
    1,357
    youtube playlist "Made with Universe"

    Potshot pirates (the game)
    Android
    iOS

    [video=youtube;xnPkgvB25bQ]http://www.youtube.com/watch?v=xnPkgvB25bQ&list=PLA665090E1B1D31C9&index= 1
     
    Last edited: May 23, 2013
  4. Visionaries 777

    Visionaries 777

    Joined:
    Mar 31, 2011
    Posts:
    21
    Among many of our projects done with Universe there is Warp Runner available for iOS and Android.

     
  5. kshaja

    kshaja

    Joined:
    Sep 22, 2010
    Posts:
    142
    Real time system Supervisory Control And Data Acquisition (SCADA) water-plant industry Niš

     

    Attached Files:

    • $sc2.png
      $sc2.png
      File size:
      1.5 MB
      Views:
      2,696
    Last edited: Jun 6, 2014
  6. fis

    fis

    Joined:
    Sep 16, 2009
    Posts:
    21
    Interactive architecture mock-up.
     
  7. oysterCAKE

    oysterCAKE

    Joined:
    Dec 3, 2012
    Posts:
    150
    http://www.TangiersGame.com is being built utilizing Antares Universe. As an artist foremost, but with past programming experience (not in any of the languages used by Unity), Antares has let me use my knowledge of general programming concepts to rapidly develop the game, without the headache of having to worry about correct syntax.
     
  8. David-Helgason

    David-Helgason

    Unity Technologies

    Joined:
    Mar 29, 2005
    Posts:
    1,104
    Hey just a quick response, very late since I was only notified of this thread recently. I made that slide for my keynote, and I am really sorry to leave Antares out – no snub intended, I was just working late to get something together. Won't happen again :)

    d.
     
  9. Play_Edu

    Play_Edu

    Joined:
    Jun 10, 2012
    Posts:
    674
    Antares Universe is great vs.
     
  10. KheltonHeadley

    KheltonHeadley

    Joined:
    Oct 19, 2010
    Posts:
    1,688
    Get it together David.
     
  11. novastrangers

    novastrangers

    Joined:
    Sep 16, 2013
    Posts:
    4

    Lots of systems were done in Vizio.
    We've got very positive experience of using this tool - real time editing, flexibility, good perfomance, good support... We tried PlayMaker and uScript - but AU was the best option.
     
    Last edited: Mar 24, 2014
  12. Daragorn

    Daragorn

    Joined:
    Feb 24, 2014
    Posts:
    22
  13. novastrangers

    novastrangers

    Joined:
    Sep 16, 2013
    Posts:
    4
    Last edited: Jun 5, 2014
  14. novastrangers

    novastrangers

    Joined:
    Sep 16, 2013
    Posts:
    4
    And we can't stop ha-ha :D
    About 90% of code is vizio code in our new game.

    [​IMG]
     
  15. kshaja

    kshaja

    Joined:
    Sep 22, 2010
    Posts:
    142
    Here is one more:

    In Cube Action

    [​IMG]



    Lots of small C# scripts like leafs on the visual tree that look like this:
    [​IMG]
    and this:
    [​IMG]
     
    Last edited: Sep 5, 2015
    I am da bawss and juan-jo like this.
  16. juan-jo

    juan-jo

    Joined:
    May 15, 2010
    Posts:
    159
    Hi!
    Another Universe made app.
    Just published for Android.

    100% Universe ;)

     
    I am da bawss and kshaja like this.
  17. novastrangers

    novastrangers

    Joined:
    Sep 16, 2013
    Posts:
    4
    Most of visual, level design, quest system, etc was done in Vizio.
     
    I am da bawss, juan-jo and kshaja like this.