1. Become a closed-alpha partner on the new Facebook games platform. Read more about it here.
  2. Enter the Samsung TIZEN App Challenge for a chance to win prizes. Read more about it here.
  3. The 5.5 Beta is now available. Click here for more details!
  4. Get early access to our Google Daydream Technical preview. Click here for more details!

Ant optimization algorithm (ant-OP)

Discussion in 'Made With Unity' started by deleo, Oct 4, 2013.

  1. deleo


    Oct 4, 2013
    Hey guys, my name is Jur van Oerle and I am an intern at Gray Lake Studios. We just released a new package to the asset store. It is a lightweight algorithm that allows autonomous agents to, without a full understanding of the world, find places of interest in a realistic way. I have made a video explaining how and why to use this algorithm and uploaded it to youtube.
    You can buy and download the package at the Unity Asset Store.

    link to Gray Lake:
    http://graylakestudios.com/ link...rl]http://www.youtube.com/watch?v=3zBo0m9xZUs

    link to Asset Store:

    link to the webplayer build:

    I hope it can help you in your own game.



    Jur van Oerle

    Attached Files:

    Last edited: Oct 4, 2013
    TonanBora likes this.