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Animations not playing on mobile

Discussion in 'Animation' started by ccklokwerks, Jan 23, 2017.

  1. ccklokwerks

    ccklokwerks

    Joined:
    Oct 21, 2014
    Posts:
    62
    Hi all,

    I've got some sort of export or settings problem I don't understand.

    The simplified version is, I have an asset bundle containing a 3d model with two animations (an open and close). The asset bundle is on a server and downloaded for use (which is fine) For testing purposes I removed any trigger or conditions on the animations, so it should just play open/close/open/close forever.

    In the editor, this works.

    On (iOS) device, nothing happens.

    I thought it *might* have something to do with Quality settings, so I set that to Fantastic. No dice - it still doesn't play any animations.

    Does anyone have an idea what might be happening?
     
  2. ccklokwerks

    ccklokwerks

    Joined:
    Oct 21, 2014
    Posts:
    62
    I got back to look at this again and added some visual debug messages.

    So now I know that my problem is that the Animator never initializes.

    Has anyone else run into this problem lately? (P.S. I am currently using v5.4.2) I tried looking for recent discussion of this issue but only found older hits.
     
  3. Roman-Amiri

    Roman-Amiri

    Joined:
    Dec 25, 2015
    Posts:
    1
    i have the same problem : asset bundle containing a 3d model with animation , works perfectly on android but on IOS device asset will download but animation cannot play.
    anyone know the solution
     
  4. pszNicx

    pszNicx

    Joined:
    Dec 30, 2018
    Posts:
    2
    Experiencing this issue as well. Animations are playing fine on Windows and in the Unity editor but on iOS some of them just aren't working.
     
  5. BooBi

    BooBi

    Joined:
    Jan 18, 2010
    Posts:
    534
    Same issue here. Animated perfectly in the editor nothing works on IOS (People Pack from the asset store)