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Animation window.. is it bug?

Discussion in 'Animation' started by henaxing, Jan 22, 2017.

  1. henaxing

    henaxing

    Joined:
    Jan 17, 2015
    Posts:
    41
    After I upgraded to Unity 5.5.0f3.

    I can't select and edit values from Dopesheet from Animation window.

    Whenever I click a event of the timeline, then blue line is moved, but values are not changed at all.

    Curves works as well. Only Dopesheet is problem. I never experience this before.

    Or usage of editing is changed after upgrading?

    I'm using Windows version of Unity editor.

    Thank you for reading.
     
  2. henaxing

    henaxing

    Joined:
    Jan 17, 2015
    Posts:
    41
    Still it bothers me.. Whenever I edit a frame, I have to input the exactly frame number to frame shown box. Why did Unity remove selecting a frame by mouse cursor? I don't understand it. :(
     
    Last edited: Feb 3, 2017
  3. DavidGeoffroy

    DavidGeoffroy

    Unity Technologies

    Joined:
    Sep 9, 2014
    Posts:
    542
    Did you file a bug?
    It doesn't seem to be the normal behaviour
     
  4. henaxing

    henaxing

    Joined:
    Jan 17, 2015
    Posts:
    41
    Ok, now I get it. Maybe it was me. I upgraded my OS to Windows 10 from 8.1, and it works perfectly. I also found that I have to click the top part of timeline. I'm pretty sure that it was little bit different in the past. (Or, Windows 8.1 problem) Anyway, now I can edit my animation data. Thanks for reply. It's solved. :) (FYI, still I'm using 5.5.0f3)
     
    DavidGeoffroy likes this.