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Assets Aim Assist 2D [WIP]

Discussion in 'Works In Progress - Archive' started by devdabblr, Apr 3, 2017.

  1. devdabblr

    devdabblr

    Joined:
    Apr 3, 2017
    Posts:
    4
    Hey friends,

    Wanted to share a 2D shooter kit I'm building for the Asset Store and gather some feedback. I'm calling it 'Aim Assist 2D'

    Screen Shot 2017-04-02 at 11.55.16 PM.png

    You can find a WebGl demo here:
    https://devdabblr.itch.io/aim-assist-2d?secret=yXspm0bgMYIjlIp7bEr1AYRWCWM

    Current features:

    - 2D direction aim as the main feature, handling the logic of the aim rotation
    - Aim clamping, allowing you to limit the angle of the aim
    - Shoulder modification, allowing you to compensate the arm rotation in extreme examples, (for instance if your gun is larger than character and want it to aim straight down.
    - Works with both Perspective and Orthographic camera mode
    - Character direction logic, optionally choose to flip your characters direction so it always faces the direction you are aiming
    - Character head rotation, optionally rotate the head of your character to look toward your aim, clamping is used for complete control of how far your character can look up and down
    - Example scenes, and all of the script goodies that are in the demo. These include the Flying AI enemy, simple camera following, camera shake.

    Would love to hear any feedback. Drop me a line or thoughts on things you would like to see.
     
    alexanderameye likes this.
  2. devdabblr

    devdabblr

    Joined:
    Apr 3, 2017
    Posts:
    4
    AA2D_Demo_C_v2.gif

    I'm rapidly working toward a version 1.0 of this product to submit to the Asset Store.

    Things that I'd still like implement before a version 1.0 include

    - Playmaker Integration
    - Mobile support
    - Octo directional aiming
    , allowing you to limit the aim to 8 directions only.
    - A quick HUD example, for enemy and player health

    If anyone else has some thoughts on what they'd like to see in a package like this please let me know!
     
  3. devdabblr

    devdabblr

    Joined:
    Apr 3, 2017
    Posts:
    4
    Added some GUI and the Crosshair logic.

    AA2D_Demo_v3.gif

    Still hasn't made me any better at playing the demo.