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Accessing analoue stick tilt value? (Playmaker)

Discussion in '2D' started by Spoonfishlee, Apr 23, 2017.

  1. Spoonfishlee

    Spoonfishlee

    Joined:
    Mar 21, 2016
    Posts:
    50
    Hi!

    I'm trying to divide the 0-1 value from GetAxis into two halves, to do different things when it's on either side of 0.6

    But it seems like only the first couple of tilt degrees on the stick is under 0.6, because if I tilt it any more than about ten degrees, it gives me a full 1 value.

    Is GetAxis the wrong call for getting accurate values from the analogue tilt?

    I'm using Playmaker.