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A small Unity Ads guide improvement suggestion

Discussion in 'Documentation' started by Ippokratis, May 13, 2017.

  1. Ippokratis

    Ippokratis

    Joined:
    Oct 13, 2008
    Posts:
    1,521
    Hi,
    I am reading this guide https://unity3d.com/services/ads/quick-start-guide

    At the Example code section, after the code, it says:
    "Then simply press the editor Play button to test the Unity Ads Button integration."

    By following the above steps, the user will not get any results.
    Since it is a step by step guide, it would be better to state something along the lines

    Step 3: Select the + icon at the Inspector (Button OnClick section) to add a slot for a callback.
    Step 4: Select the Button from the object selector.
    Step 5: Select the UnityAdsExample, then the ShowRewardedAd() function

    With corresponding photos.

    I understand that the intermediate users will figure it out, but a "step by step" guide makes sense to produce the expected result after following the steps.

    Kind regards.
     
  2. Graham-Dunnett

    Graham-Dunnett

    Administrator

    Joined:
    Jun 2, 2009
    Posts:
    4,287
    Agreed. I'll let the Doc team know.