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I'm having issues with some color inaccuracy when baking material colors to vertex. A lot of them match perfectly, some are pretty far off and I...
Hi Arkhivrag. We recently updated from the Vacuum Shader's version of Advanced Dissolve to the Amazing Shader's version, currently running in...
We're migrating from built-in to URP deferred and I'm trying to change our realtime light fall-off back to legacy, or at least something close to...
Do you happen to have Nahimic audio software running? That's what caused it for me. Just had to close it or update to the newest version. If you...
AHhhhhh this finally worked! Edit the shortcut target to look roughly like this "C:\Program Files\Unity\Editor\Unity.exe"...
The DX9 setting (found under PlayerSettings > Other Settings > Rendering (uncheck Autographics)) worked for me, but of course, causes some of my...
I'm using offset pose for carrying a one handed item exactly as you've demonstrated in your Interaction System Part 2 tutorial video. It works...
Not exactly either - I'm using the IBL in real time at the moment - probably not intended for your shaders but it works great. Currently I'm...
Loving this plugin! Would it be possible to add a second IBL cube texture slot and blend between the two? For something like a day night cycle?
Awesome! Thanks for continuing to work on this. It's a great tool! :D
jamieniman, if you happen to have a method of modifying an animation during run time to assist IK foot placement on an uneven surface, that would...
Ah I had the same issue! Thanks for the fix Vinkie. - it was the Sprites and Bones plugin.
Does the IK work with just a single joint or could I possibly use it on something with more joints like a tentacle? Is there a "preferred angle"...
Do these shaders work in Unity 3.5? Thanks : )
Nevermind! Finally got this working the way I need it once I added a texture into the shader - *palm face* Turns out I didn't need to modify the...
Thanks for the response! I've spent a few hours trying to read over blending and how I might incorporate BlendOp Max into my shader but I don't...
[IMG] I'm working with the lighted toon shader and would like to know if there's any way to eliminate the lights adding their values together...
Hotween is fantastic! Thank you so much for your efforts :) If it's not terribly difficult, it would be really helpful to have something...
Hi Songtan! This package is great! I was wondering if there's a possibility of support for the two finger tap, two finger double tap, and two...
Hey this looks great :) A few questions.. Say I need some concurrent actions such as setting a movement type as well as allowing possibility...