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Will there be an end of sale finale like previous sales? Also, will the May sale still happen? Thanks!
Thanks, I've had a try but I found a bug perhaps? if you put two walls together (that are close but with enough space to jump and hit the opposite...
hi, @reuno is it possible to get wall clinging to work automatically when the player is in the air and colliding with a wall rather than...
I'm looking to copy the same style of mechanics with mostly 2d platforming but a few sections that use full 3d movement or the spline movement,...
HI @reuno I'm having alot of fun with the engine just like the corgi engine :) Was wondering if a possible future feature could be a way to lock...
hi @reuno I'm getting strange behaviour when using a 3d animated character with gravity fields/zones, I've replicated the same character settings...
Hey sorry yes I meant for 3d well 2.5d :P, it was just the case of the animation not set up to face another direction other than forward so I...
hey, I'm trying to use mecanim animations for things like ladder climbing however their facing direction will be facing to the right or left when...
Hi, I'm trying to predict the trajectory of a game object that will enter a point effector2d and am currently using Physics2D.Simulate to draw the...
Sorry to hear about those issues hopefully the sales start to pick up and gets even more attention now this pack is really awesome and certainly...
Hey, I've been playing around with the pack and really love it and I have some feedback. :) On some weapons and types, not all have or missing...
Yeah I created a derived weapon class to help deal with it was just curious if I was able to do without changing too much code :D, I think if you...
Hi, awesome toolkit! I'm trying to animate both character and weapon individually with their own animator however it seems to only animate the...
Had a quick play on demo scene and looks impressive! I do seem to get this error come up alot on the gameplay demo scene when starting a attack...
been waiting a while for this myself! purchased and looking forward to testing over the weekend! :P
I've turned off drag and gravity but it could be added, I've got it to be somewhat accurate now but it's not always 100% my maths isn't that great...
I've had a go at the path prediction but not quite sure what I've got wrong [IMG] The red circle is from the CGF2 component , the yellow line is...
Great asset I'm having fun playing around with,:) I have a few questions, I was curious if a path prediction would be possible? Say for example,...
thanks purchased and looking forward to checking it out :)
weekly sales instead of daily sales was a great change :)