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Great looking model!
I have both; Smooth Moves is the superior product. Easier to use, more polished, cleaner interface, better tutorials etc. And echo17 is a great...
How do you play animations in a queue? The standard animation.PlayQueue() doesn't work.
I have all of the 2D extensions. All of them. This is the best. Hands down.
*edit* nevermind. :)
Fixed it by Rebuilding the Prefabs. Thanks!
After updating to the latest Unity version, which came out today, I get a TON of warnings when I build for device or web. All of them ex2D atlas...
Hi jwu, great work on ex2D. I'm getting some errors when I replace the text on an exSpriteFont object. Here is the code: exSpriteFont...
Hi echo, is it possible to play an animation in reverse?
Awesome update! Love all the additions.
I do this too. I import and export my animations with Unity's export/import package feature.
I agree. I bought the other package that did skeletal animation too but I just keep coming back to this because it's just so good. I'd love to...
Awesome! Can't wait for Bone Visibility.
Thanks again!
Ah I see, thank you for clarifying that. I actually fast forwarded to the middle of the video and assumed this was the collider example video. My bad.
Hmmm... I think I phrased the question wrong, what I was hoping to do was chain a number of animations together, so if X animation that occurs for...
Is there a way to broadcast a message after a certain animation has finished playing?
Awesome. Rotation's not as important but trimming would be great, especially if you use it for spritesheet based animations. I know it's not made...
Any chance we can get a dockable window for both the atlas editor and the animator similar to EasyMotion2d? Also, trimming and rotations in the...
Hi Baroni, I was wondering if the May update will include bezier curves? Like Lars, I'd love to be able to use it for a current project as well.