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Sadly, it seems... the package is no usable after 5.4... the ropes go f*cking crazy, i think that it's some kind of problem with unity physics...
No response? i've the same problem, pausing the app and putting mirror image black is f**cking anoying...
Thanks for your response. We're working with Oculus, VIVE and Gear. Sometimes we use the built-in VR support from Unity, and sometimes we use...
What about VR support planned for Q1 2016? any news? it's already implemented? Thanks in advance
Since the update to unity 5.4 i'm not able to build any rope, all of them go crazy :(
Hi @Edy, Thanks for your responses. In the beginning, we use this two models as placeholders before the good one was finished, maybe you can use...
@Edy, were the manual gears implemented? Is there any example of how config a truck? We've a truck with trailer (tractor+trailer), but at high...
Ok, sad to hear, we need it now. I should check another solutions. Thanks BTW.
Uhm... i'll try this aproach. Thanks :)
Hi all, I'm going crazy for figuring how i can apply GI to large indoor areas. I've an industrial warehouse with dimensions about 120x40x12m....
Dark theme MUST be in every plan. It shouldn't be a pro feature, because working with dark skins it's not a "pro" feature, its a HEALTHY feature....
And what is going to be the price of pay to own option if suscription cost 1500$/year? 1500$? 3000$? :mad:
We are evaluating this package for using in our projects, but we need a mandatory feature... it's working in VR with unity virtual reality...
Thanks sstrong, but i already have a custom terrain which can't change. I'll look it for future projects. Yes, i use subdivision in v2 for...
Hi again, now in v3 :D I've just ported everything to v3, but i cannot find the bumpy road option, its no available? :(
At the end ported to v3 manually. Around 150 markers between the three road types. See you in V3 thread :D
I'm not using side objects, so... ok! i'm gonna make a backup and test the conversion... :eek: Edit: uhm... where is the script or how can...
We are checking this package for using in our applications. Does it works fine with VR? And deferred/linear setup? Thanks in advance
Thanks for your fast response. I'll check the v3, you are convincing me, haha. Is there any way of update my v2 roads without re-do it again in v3?
Thanks! there was a project build with v2, so i will end with that. The next project will use v3 for sure. One last question, is there any kind...