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What would be the best approach to create a system to allow for custom item scripts? Nethack example, Lets say I want to create an item:...
Anyone know the best way to implement smooth 2D networked movement where the server is authoritative? I've though of multiple solutions but...
Wreck-It-Ralph
So for a big open world game, we obviously use LoadLevelAdditiveAsync to load in parts of the world as the user moves around, but what is the best...
I'm wanting to make a game similar to the 3D version of Evoland (awesome game by the way). If you look here it kind of looks like it's based on a...
Is there an ETA on the tile mapping?
I'm sorry, all the tiles are not on the same panel. For some reason when I copy and pasted the row of tiles, to stack them up to form a window,...
Same atlas, I have a gameObject called 2D UI, it holds the camera and root, the panel was put on 2D UI. Everything is using same UI panel.
comfirmed, they are all under root. Could be unrelated, but I'm getting a bunch of GUI errors now too: "GUI Window tries to begin rendering...
Ok something odd is happening again :(. Was adding a label, and it worked fine. Was displaying on top of all my sprites (My sprites are at depth...
Read the post about NGUI price going up after a next updates or so, will those of us who already bought it have to pay the additional amount to...
What does this "UIGrid" do, it interests me :)
ArenMook, sent you an e-mail :)
Aren: <Link removed> I can't just can't seem to get the tiles to align seamlessly. If you could take a look I would appreciate it.
The atlas has 2 pixel border padding, and 2 pixel shape padding. It works in point, but not in bilinear, and if I position them accurately in...
I think it seems to be the bilinear filtering
so I've been walking through the tutorials and I made my own atlas from a some UI sprites and a font, I have some tileable sprites use to make a...
Rift was released a little while ago, it is subscription based, doing very well. Star Wars one republic was just released subscription based doing...
I do not see any mention of UnityPark Suite. Mentions UnityPark Suite, but it is only peer to peer multiplayer for only 6-8 people team...
Did you even read those articles you linked fully or were you caught up in the hype. All those games they listed except freefall they were careful...