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Sorry to revive this, but I'm having the same type of issue. It doesn't matter if I use SetActiveReclusively or .active on the gameobject - there...
Ah, I knew it would be something that simple >.< Lemme try it. EDIT: No dice. I added an Idle anmation, that was simply no rotation/movement...
Hi everyone! I have encountered a most pecular bug -- and since my knowledge in animation isn't perfect, I belive it is something I'm not...
Depends on what you are using it for. Sometimes you need a plane, sometimes a cube is just enough. I personally use thin cubes for all my 3D...
I actually use both the timeScale I proposed earlier as well as what BrynP suggested -- timescale freezes all physics, particles and stuff, while...
Genrally the best way to pause is to set Time.timeScale to 0. It is messy, but unless you have some moeny to buy an advanced custom script from...
Each material is a new draw call -- so each material that has a different color generates a draw call. You can reduce that by using one Material...
Umm, then your client should look into software that is specifically designed for such things -- such as remote desktops. I know there is a piece...
Welcome! It is advisable you look through the mutliple tutorials and example projects posted in Support and the Teaching subforums. The...
As mentioned, it is not possible with Unity alone. And I wonder why would anyone even want that at all in a game o.o
From the game, I'm afraid it is impossible to capture the desktop. Rarelly any application does that. If you are talking about out-of-game...
Yeah, it sucks when you have to wait on more busy teammembers (or less motivated ones *gasp*). But truth be told, no other game is as good as the...
Wouldn't it be just simpler to move the camera instead? Do you need the camera to be stationary? Moving the camera around is much cheaper than...
Unparent the dice. They need to move regardless of cup position, as this is the effect you want to achieve. To make sure that the dice don't...
This is a scripting question and does not belong in the Gossip forum :) There are all sorts of things wrong with this piece, so before I begin...
Yeah, if you're uncertain and need it only for testing... But then agian, you'd have to write a lot of code that will become obsolete after...
Delete it. Or set up a remote desktop and have someone else do it for you. It is for your own good. Trust me.
EDIT: Due to the Spoiler edit, all is cool now. 20% cooler even. You da baws man.
Now that is a good question. All the parameters will be stored in the memory regardless -- so only code complexity may be an issue when managing...
The gameobject isn't big or small -- it is just empty, and can have scripts. It all depends on what the gameobjects contain. The one the OP could...