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Hi! We tried to use AR object tracking with ARkit and found a little bug. When ARkit scan an object and produce xml arobject file it use dots for...
The main problem here that if I implement customeditor for my mono scripts I have to manually draw all fields by visual elements because they...
Hi! I am trying to add new CustomPropertyDrawer with UI Elements and I always see this error message in Editor. [ATTACH] I use custom attribute...
I updated DOTS Platforms package in Unity 2019.3.0f5 and see compilation errors:...
Thank you! So as I understood you must process collider events between StepPhysicsWorld and EndFramePhysicsSystem. I am not sure what is the...
Can you show a sample with buffering? I mean, i am not sure how to return something from a job without applying modifications to components of...
I also have this problem and it is happening not everywhere. I created Main scene and it was working okay with it but when I added new scene for...
I am trying to combine serialize reference with my custom attribute but it ignores and use default drawer. I tried to setup with Int property and...
Is it applicable for htc vive joysticks?
Here is the answer that helped me: https://answers.unity.com/questions/1458677/using-unity-behind-proxy.html
Hello! Any news about supporting HDRP?
+1
I thought more about cleaning older versions than upgrading its but if it will manage upgrade and clean than my answer is yes.
It is still lacks of CLI tools so I will have to wait until Unity Hub 2.1 comes out. Forgot to mention, it will be great if we have some button...
I saw new Unity Hub beta 2.0 but as I understood from roadmap session command line will be added only 2.1+ version. Is that right?
Super need this feature +1
You can try to look at CullingGroup API. At some point of time I used it for a lot of animated characters and it was more efficient. If you have...
Hello! First of all, thank you for amazing work! I just checked demo and it is beautiful. Can you answer few questions about terrain? 1. I...
Hi everyone! Was anyone meet this problem with simplygon optimization + autolod? This fbx has few meshes and two of them more than 50k tris. That...
Does anyone have Unity plugin for .net 4.6? The one above works only on 3.5 and if i switch to 4.6 it gives me error: "invalid email and...