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It would be possible to have some tips on that kind of Amplify shader?
I made an explosion with a metallic fence that has been deformed where the ground was going down. One solution would be to have the deforming...
How is going compatibility with 2018.3? I need to implement it in a project and would like to know if it's tested.... As last deploy was quite...
I was oriented on A* Pathfinding page but then I saw your plugin, as I need to work with crowd and movement simulations and with behaviours of...
First of all, amazing plugin... I'm experiencing a bug in Unity 2017.3. When I select ADD MATERIAL the slot 1 remain on Umodeler mat (no matter...
Hi, I'm going to buy uShader in these days. How can I make a shader for cutting pieces of the surface and giving a texture for the section? I...
Thank you for the tips! I will make a new scene with secondary debris soon
Here I post another fast test of explosion with collapsing buildings that I made with Next Limit Technologies amazing Caronte FX plugin inside...
Here an explosion in-game of collapsing building, everything created very fast inside Unity3D with Caronte FX. To be sincere, I'm working on these...
Please note: "A lot of things can be tweakened or fixed" is from my side, not from Caronte FX that it's quite stable :):):):)
A 5 minutes setup test of Caronte FX cloth simulation... A lot of things should be fixed or tweakened, but I'm enjoying very much this software :)...
Very good news... In my project I'm using Microsplat and it's a killer shader, great for looking and performance, one of the most impressive (and...
I'm fighting a little bit with some glitch of the system, however it's beautiful the result with grass... Here the project that I'm following On...
Hi Elroy, thank you, no, I have some sectors that just don't update some kind of grass (like squared sector)... There is one way to refresh in...
If I change grass type in foliage manager painter then everything restart... While playing usually I don't have problems but sometimes some sector...
I also believe that this could be connected: in editor if I zoom out grass disappear and throw out this error: NullReferenceException: Object...
Hi! I'm working on a big terrain and everything is working correct... But sometimes the update of sector goes a little bit wrong, loading chunk in...
When it will be released? I'm working on a project for November and I eould like to implement it
@dogmachris your asset is amazing, I'm facing just problems with big environment, with a performance drop from 120fps to less than 60fps when I...
Thank you! The splat control is inside shader code? Or in the menu? How can I reach this value in order to fix it (do you have an explaination...