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Hi, as titled, Here are some questions: I wish to know that after i make the query Inventory from Google Play Store or Apple App Store, I...
Here are currently the rules I'm using: #UnityIAP -keep class com.unity.purchasing.**{*;} -keep class com.android.vending.billing.**{*;} -dontwarn...
Thanks it works! but with only 1FPS it is way too slow.
I wanted to use the new Gradle Build with my own customize Proguard File, I know that starting from Unity3d 5.6.3f1, Unity does accept the...
Does anyone can provide me about what classes to be exclude if I'm using Google Play Games Service Unity Plugin with Gradle Proguard Build? I...
Oh, I thought it should be tied together with Unity Proguard file during Gradle Build. I wanted to do a customize Proguard-User.txt for my...
I can't find the files "Assets/Plugins/Android/proguard-user.txt.OPTIONAL.txt" after i import the UnityPackage of UnityIAP. Is there a file as...
actually even after i use Unity3d 2017.1.1 i can't find any file under the location "Assets/Plugins/Android/proguard-user.txt.OPTIONAL.txt". May i...
Hi, May i know what's the content of the proguard file? as currently we are using Unity3d 5.6.3p3 and we found that after we import the UnityIAP...
if you are using Unity3d 5.6.3f1 onwards, you may use the proguard-user.txt file together with the mainTemplate.gradle to proceed with Proguard.
Hi Christophergoy, May i know which Unity Version are able to support the iOS 11 XCode 9 Simulator? Thank you.
I'm in Unity 5.6.3f1. May i know which Unity Version supports the latest simulator?
I just created a new project and set it to iOS Simulator and the problem occurred during build in XCode 9. Here is the ScreenShot of the XCode...
But i also received some error message as I wanted to build my game for Simulator Test. Is Simulator for XCode 9 works well with Unity right now?...
I think that it might caused by an Old Unity Version(5.3.6). May i know that if which version in Unity3d 5.3.x are the best for supporting XCode...
May i know that if current version of Unity Support XCode 9? It seems like i face quite a lot of issue when dealing with XCode 9 right now. Thank...
Hi, as titled. I wish to automatically had the In App Purchase Capabilities enabled everytime when i build to xcode project everytime to avoid...
Hi I have a weird problem here where the processPurchase callback keep triggered after the non consumable item is being confirmed. My Setup:...
Hi, Just curious if anyone use Metal in Unity3d and how is the performance of Metal in Unity3d iOS. Previously I tried to use it with my games...
I just see the WWW deadlock issue to be fixed and then now this pops up... waiting for this to be fixed too.