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This is inconsistent with how delegates usually work. You can usually add and remove the same instance method from events. You're right that...
The element in the first method appears to be referencing an instance property or field, but element in the second is the element that raised the...
@JulienF_Unity Any progress on this?
All your utilities are internal so it was easier to just fork the library. It did work, however. Hack fix:...
Did this end up getting implemented? I can't find it in the docs and this is the top google result.
It seems in the current setup there is no option to export multiple types from a single SVG asset. Is there any way to use the same SVG file for...
It definitely worked at the time, but I wouldn't be surprised if the API changed.
Changelog for 14.0.9 claims: Fixed panning and zooming a VFX Graph was synchronized between all opened tabs. Also when multiple VFX Graph tabs...
Thank you @lordofduct, that was an excellent reference. I do have a question though: If you're using addressables, why not just use the...
Other possible workaround: // https://forum.unity.com/threads/access-to-vfxrenderer.920966/ public static readonly Type VFXRendererType =...
@JulienF_Unity Can we please have this in Unity 2022? [ATTACH]
We're getting this issue with staff who don't use an IDE at all (designers/artists).
@richardkettlewell are these failures all "particle specific" or is that just one of the traces? Additional reports here:...
There is some reference of something that might be related here: https://unity.com/releases/editor/whats-new/2022.3.12 Unfortunately there is no...
Hm, is it known to be fixed? Upgrading Unity is a big deal, esp. when we just did it last week. :-P
Another from a different team member: ================================================================= Native Crash Reporting...
Whole team is getting hard crashes from Editor after upgrade to Unity 2022.3.11....
Ah, I see, Unity purchased Plastic in 2020, which is why it's being suggested over git. I think they've very unlikely to allow us to hide this...
We've started getting editor crashes since updating to 2022.3.11f This one is coming from native Unity code, but is via TMP, so reporting here:...
I'd also like to hide the "version control" column. I assume these columns are there as a business/marketing decision to upsell Unity features,...