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Hi, I have been trying to use this tool for delighting small parts of a city. 3D data is textured CityGML derived from photogrammetry done from...
You can't just export shaders from one program to another. Blender (Cycles) uses it own shader system, Unreal Engine uses its own. Two different...
Faces are not double sided by default. It is possible to set them double sided, but that is not good way to model things. Just model the interior...
I use binary and mostly default settings. Scale, armatures, animations, all work great. The FBX update really fixed things.
That is great news for students. I can't say enough good things about SP and SD. They changed how the modeling / texturing world works.
Blender is quite good. I have only done mechanical animations so far but it is easy and fast once you get the hang of it. I have also confirmed...
I don't think there exists a magic method. You need to plan ahead, and divide your work into sections so that while you work on one section, you...
Blender is excellent tool, not only for it's price but overall. I hear it lacks a bit in animation and rigging methods and I believe that might be...
5.3 fixed all my problems related to the standard shader and overall look of the engine. I now removed all my hacks and out of the box all my...
Fixed in 5.3. Now standard metallic shader looks really natural, all the unremovable gloss is gone and matte surfaces really look matte. Thanks...
Here too waiting for this update...
No, smoothness is 0. But I fixed this by modifying the standard shader to allow more roughness and removed the option to match smoothness curve...
I'm also using metallic and have this annoying blue tint everywhere. I could just turn down reflection probe intensity, but of course then all the...
So, no tips? I heard that 5.3 will bring some changes to BRDF model, maybe it will change terrain also?
Please take a look at this screenshot. [IMG] My problem is that I can't make terrain surface and SpeedTree grass non-shiny. I don't think this...
Okay, I got it working. I'm so confused right now that I don't know what is going on, but here is how I start it now: In /etc/rc.local I added...
Thanks for response. Unfortunately I already have the link in place, so that is not the problem.
This time with /etc/init.d/ script. I have called sudo update-rc.d vcpr_server defaults but it wont start on boot. I can run it fine manually...
I'm trying to run my server with upstart, but I get this error: Got a SIGABRT while executing native code. This usually indicates a fatal error...
There must be people here who run their game servers on Ubuntu servers? How do you start the program when the server starts? I can run it with...