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Not much 3D in it but there are some coins falling dwon every time you save some money, This is an crazy app that hopefully will save millions of...
And another game from Aniware. This game became very popular in a short time. We finally made it :-) Webpage: http://www.aniware.se/stonepacker/...
New game from Aniware. Belts and Belts Pro was released a while a go. Fun and challenging, kind of different labyrinth game (or just another)....
Almost forget to mention it here but we released our second game on the App Store a month ago. It's called Brutal Labyrinth and have been Top #6...
Thanks a lot. I never thought of looking for the solution in Unity.
Thanks a lot.
I having the same problem. Is there a way to quit if the user presses the back button. It would be better to restart the app then this...
I making a game using only the acceleratoras input and the screen on the iPhone is turning dark after a while. How do I prevent this? Can anyone...
New on AppStore is my Lost Mummy game for iPad and iPhone. Try it out and have fun! http://itunes.apple.com/se/app/lost-mummy/id407445676?mt=8...
I'm using this simple script on a sphere that are placed on a moving platform. The platforms are moved sometimes with script, sometimes with...
I want my character to pick up and attach an object to the hand and that objects follows the hands animation and movement. How do a achieve that?...
This script did it. Thanks again, newbrand. //turn kinematic to false so the explosion can move things around function ApplyDamage (damage :...
Now I know how to make it. Thanks.
I see, but I want explosions to move things around and therefore I think I need a rigidbody on the items.
I have a layer with items that the player will be able to push and move around. That works fine. The problem is when the player push a pushable...
I find out that FBX2010 is better if you export multiple UVs from Cinema4d. You get the tiled textures in correct size and direction. So export...
Thanks for your fast response and your tip. That´s the way I´ve been planning it so far. But I don´t think it's Cinema4d that we should be...
I´m teaching game development in Cinema 4d and Untiy. I find the export from C4D 11.5 to Unity not so good as i should/could be. I´m planning a...