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AR Foundation has support for ARKit. You should use that instead.
Please see the instructions in this PR https://github.com/Unity-Technologies/ml-agents/pull/5283
can you please provide information about your crash unity logs, python logs, versions of everything, etc? We cannot help you if we don't know what...
The 2.0.0 version of ml-agents has gone through the internal verification process and will be released with the 2021.2 Editor. Users will be able...
Hi @XRR422, Please update your ml-agents unity package. @unity_GELnPKgBkcda0g is correct. If you look at the github release page there are...
Are you willing to share your project with us so we can debug it ourselves? We are unable to reproduce this behavior.
we did some internal testing and found that action masks on agents in self play were going through
also, are you sure that that the agent on gameobject 2 is actually writing to the action mask?
Is your second agent on the same physics layer and everything? We are still looking into where this might be an issue on our end, but haven't...
Hi, I've reached out to our research team to see if we can diagnose and solve this.
I'm talking with our research team now to see if we can diagnose and solve this problem.
Hi, if you are using the latest python version, you will need to use the latest C# version. Please read the documentation for each release to see...
Hi, the ELO is present in the tensorboard visualization.
Hi, could you give us more information about how you are doing action masking?
Hi, We have no control over which python packages have native M1 support. I am working on a playbook to get people up and running on M1 but it’s...
Hi @mamaorha, In release 17 the threading property is set to false by default. This means that the environment does not step while the python...
Hi, I'm reaching out to our research team to see if significant changes to the trainers went in release 17 that may have caused this.
Hi, is the "freeze" happening during training? If so, this is expected as the python process needs to update the weights of the neural network in...
When you say "set-up the same" do you mean it's mapped to the same keys?
In Unity, you should be able to see the version of the com.unity.ml-agents c# package