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Having issues with Cloud Build on a project using this library. "opencv2 not found in dylib search path" Platform: iOS OCV4U Version: 2.4.2 Unity...
This is poorly documented and the error raised should be more meaningful. The answer is buried at the end of a paragraph in the middle of the doc...
@skildfrix - there's some useful information missing from your question in order for someone to give good feedback. Starting with what "this"...
The docs describe this setting as follows: VideoPlayer.canSetSkipOnDrop public bool canSetSkipOnDrop; Description Determines whether the...
And to wake the dead again (since people will continue to stumble across this thread) - exercising centralized control of scene lights during...
I've found the best solution for me is to add a couple more quality settings and explicitly create one for Daydream, one for Cardboard on Android,...
My situation: VR-related custom shader. Various tweaks in the vert function to select from an over/under texture to display to each eye, various...
I've built a working surface shader (call it "wonderland") that renders as invisible unless a companion "lookingGlass" shader intersects with it...
I just upvoted the suggestion. I have a pretty good workaround but it's not ideal. Currently, I handle this through organizing my hierarchy so...
Anxious to give this a look - I'm curious how close the API is to being at least a partial drop-in replacement to WebCamTexture for integration to...
(As anticipated) it fails to install when running today's 5.3.0f4 release (for Mac) since it expects 5.3.0p0 I'm able to trick it into installing...
Very interested in this library, but at $75 and recent comments about it not compiling for iOS it's a lot to gamble on. Based on the timing of...
I'm having a hard time finding the answer to this specific problem because I get too many hits for too many things that are only peripherally...