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Excellent. Thanks for the tip!
I have a several meshes that are being distorted when I make a build. Any idea what is causing this? Check the attached image for a detailed...
What is the proper way to alter a single material used on many objects? Details: I have a water material. It has a cubemap texture. I alter...
Quick question: What format should I be using when creating a texture array of normal maps? Texture Array Creator --> Texture Array --> Format...
Simple question: Does URP support shadows from alpha masked textures? Where can I find info on this? In the attached image you can see that the...
I am trying to manually generate MIPs via Shader Graph. However, the code isn't resulting in the same MIP levels for whatever unity is doing...
Bueller?
TTT.
TLTR: Is Screen Position not working on Cameras with Base / Overlay? I am doing something wrong? Any help is appreciated!...
Thanks for the tip! Here is a quick copy paste: //Post Processing UnityEngine.Rendering.Universal.UniversalAdditionalCameraData uac =...
Ah... Got it. Thanks!
I figured this out. The issue is that that the shader needed to be set to transparent and wasn't auto configured when I converted the shader from...
Project Settings -> Quality -> Rendering -> Render Pipeline Asset What is this field for? I don't see any explanation in the documentation. I...
Yeah, I have updated Unity, ASE, and recompiled the shader. Still no dice. ASE Version 1.8.7r7 Unity 2020.1.12f1 Universal RP 8.2.0 Original post...
TLTR; ScreenPostion or Depth is broken in Universal Render Pipeline?? We are changing out the Built-in Render Pipeline to use URP. This is...
Thank you for the info.
Any idea how this works with respect to spacialization? Specifically, does using playOneShot to a single AudioSource and playing many sounds...
@Amplify_Ricard Re: Post #6175 Yes, I did Update to the latest ASE version and recompile those shaders. This isn't working. I have attached 2...
I am having issues with Tessellation Shaders after upgrading from 2018 to 2020. This is a VR project that was working fine before the upgrade....
I too am curious.