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Thank you, 99thmonkey! But I know the prefab PickupAssaultRifle01Clip. I'd like that: 1. If Hero does not have AssaultRifle01 to receive it. 2....
Hello. Sorry for my English. If Hero has AssaultRifle01 in his arms and if he will find another AssaultRifle01 as pickup that has 30 ammo, then...
I can't integrate UFPS grenade with the agents. I set GrenadeScript to the Granate puckup (UFPS pickup), set layer mask, but the grenade has no...
In a script named "vp_MovingPlatform" in method "Start" I found a string: gameObject.layer = vp_Layer.MovingPlatform; This string overrides the...
Thank you for your advice, squared55. Now the agent can not go through the closed door. But the agent still sees and can shoot through the closed...
Hello, I use UFPS and Paragon Shooter AI. In my scene there are some doors and UFPS can open them by key "F". The doors are not statics. Static...