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Thanks, will do some more testing and post if needed.
Welll apparently it doesn't like me using probuilder as dummy assets. I did a quick import of another mesh and it works fine.
I managed to get the weapon switching working, sort of. Now when I play, it works I can switch but for what ever reason the, the second weapon,...
Hello, I seem to have a hard time getting to add weapons, they stack up on the first weapon I add, just visually in the game view, even though...
Hello, I am trying to get the UFPS Camera working but when I press play, the game view is blue. When looking at the camera, the First person...
Hello, I imported the package and now am getting the following [ATTACH]
Thank you I will try that out tonight.
Hello, Could someone point me on how to correct the following error. In GaiaPipeline.Utils.cs this line hDRISky.updateMode.value =...
[IMG] Thanks all, helping seeing how you guys put things in perspective. When I'm in a "down" or rut, I tend to binge horror movies. Not all lost...
Thanks guys, all good points. Trying to hang in there haha.
Hi guys, I am working on and off on a game and struggling to keep consistent progress. I have a 40Hr/week job and I also have anxiety. Some...
Love the art! Just FYI John Romero released a Doom WAD called Sigil. Might want to think about it. Since it will probably get all the searches...
Hey was wondering if this works with HDRP?
The shader should be included in the package, you just have to apply it to a material and assign a texture for albedo or you can also just use...
Hi everyone, I made this simple water shader graph. I'm looking to add refraction and foam to it if anyone feels like helping. Feel free to add...
Thanks all, gives me some good pointers and ideas on what to do and when.
I agree those are very important. Thank you all for your comments.
The shooting is not the main focus, it is not DOOM lol. But I agree, it should still feel good or else it will hinder the player's experience. I...
Agreed, I am trying to tell a story and need to keep focus on that with my limited resources. Gameplay is still important but the little details...
Keep in mind, my game is not an action/military shooter. It's an atmospheric horror game along the lines of resident evil 7. Definitely if it was...