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Hi, you have to put this file in the root of your developer website (so you need a website first). In your app store there is field for you to...
[MEDIA] Hi Unity community, this is my first game, Infection, being in public beta for a while. Any feedback is always welcome, thanks in...
Well, regardless this error my app is finally up there! I guess something was wrong in Google side
Same here, this error didn't show up in previous releases. Looks like it affects other people not using Unity as well (see here). Is this related...
Same here, using 2019.4.10f1. This was going to be my first Unity game published, but I'm loosing my enthusiasm rather quickly. StrictMode policy...
Well, I didn't mean it was a bug, I started this topic by assuming this could be a missunderstanding. Regarding Start and Awake called at the same...
I post this here because I'm us ing 2019.3 beta in this project, but I'm not sure it is 2019.3 related. I'm loading a scene in additive mode and...
Done from the beginning, #465026
Hi, two moths ago - Christmas - I duplicated my connect account by accident when logging with my Google user. As I realized that it was a new...
Hi, would you mind to include in the docs that this parameter is measured in radians/sec?. Often I find here and there parameters descriptions...
Unity doc writers, please, may you add this info in the docs?.
Thanks for your answers. I finally found a solution, it might be a bug. While the editor script worked fine changing a regular object, it failed...
Hi, I have a prefab and some scripts on it, one script having a field with a serializeField attribute. I have a couple of objects instantiated...
Thanks for your reply. I think this is the opposite, my script object should be deleted and it is not, at least this is what I can suppose after...
I'm not an expert so before considering this is as a bug, I want to know your opinion. I supposed that loading a level using Application.LoadLevel...
I'd follow any tutorial about animator like this. You shouldn't perrform the animation in the script, this should be managed by the animator...
Hi ETeeski, first thank you very much for these instructive tutorilas. In FPS1.11, I'd like to understand why we use - as in other parts of the...
Looking at the part of the code to zoom in/out, I've seen in other parts of these tutorials that we are using both smoothDamp and Lerp...
Thank you magnetix, your explanation has been very helpful. I did a quick search in Google but the first results provided more of a theoretical...
Thanks for your answer magnetix. I totally agree with you and I hope it's not necessary to know quaternions deeply to use them. I'm just...