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I am getting lag spikes in my game that uses Unity 2022.1.19f1 and HDRP. The spikes seem to happen on random functions that get called throughout...
> I figured out the cause is that the mesh is not readable. That's not really an explanation for why you can't access vertex data from the GPU....
Appears to be fixed in 2022.2.0b7 :)
Yes. It's fixed in 2022.1.10f1.
Same issue here with 2022.1.3f1. Any chance of a fix? Edit: Still seeing this on 2022.1.4f1, with Linux IL2CPP module installed from Unity Hub....
Hi, I'm trying to set up CI builds and I'm getting this error when compiling the "Universal Render Pipeline/Lit" shader via command line in a...
If you ever get the time @Michal_ I would really appreciate it if you added support for 3D textures. This would allow me to generate 3D noise on...
Can you be a bit more specific on how you accomplish texture blending? You mentioned you store two material IDs and their intensities in each...