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It's Deferred. Ok, I just noticed that I'm using Unity 5.5.0f3 and UBER 1.2c (U5.5.0p3 release), I'll ask my client for the proper shader version...
Hello, I have a problem with the glitter feature, when I turn it on - it literally washes out the whole object, even when the glitter has rgba set...
Self-shadows have a very big offset (no shadow unless an extrusion is really big) and poor quality (steepness), is it possible to fix it? Is there...
bump!
Lol how is that possible that mobile shader has better graphics than PC?)))
Yeah, but there's still no correct lighting on the particles, and it's fine since it's a mobile game, but I'm developing a PC game so I don't have...
When I just started developing graphic solutions for my game project, I've noticed (actually I noticed it a long time ago) that in every game the...
yeah, I will make a review when I buy it (when my project will be on the stage of visual improvements and if nothing will be changed in the...
Impossible that's impossible omg omg omg. https://www.assetstore.unity3d.com/en/#!/content/58571 Martin_H lol confused you with jack-riddell so...
Advanced Normal Mapped Particles cannot cast shadows on the world and will not receive shadows from the world... Advanced Normal Mapped Particles...
Each project has its own visual style and unique requirements for visual effects, and very often these projects have really good artists and all...
To be honest this thread has disappointed me so much, it was a really good start when it had all these awesome shadows that particles were able to...
#giveustheredcardemoscene
Thank you for your quick response!
Why all of my TMPro objects become blurry when i modify any of them? [IMG] And it disappears when i switching from the Game View to Viewport and...