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Not really, it was done with only cinematics in mind, sorry. Regards, Nuno Afonso http://www.fluxeditor.com
Hi Joni, Sorry but the Unity 4.x version is dead for quite a while now. :-/ Regards, Nuno Afonso http://www.fluxeditor.com
You just need to add the FLUX_PLAYMAKER compiler flag in Unity's Player settings, then the Playmaker-related scripts in Extensions/Playmaker will...
Hi Musolo, Have you seen this video posted in the 1.x playlist? [MEDIA] Here it goes through the whole process of doing a cutscene, it's...
Although we already talked in person I probably should have come here to answer anyway :-P Basically the way it was working in the editor was via...
Yes, the reason it has that limitation is because you probably have another event that you'd collide with after 2987. If by any chance that's not...
If I understood correctly, you have a character that has a move animation with no translation, so you want that to play and then use something...
It depends on what you want to do. If you only need to play 1 audio at a time, then you can have a "shared AudioSource" and multiple Play Audio...
The default Play Audio Event that comes with Flux gets the AudioSource component of the owner of the timeline / track, so you drag that...
Hi, I'm starting a big project and I'm evaluating the possibility of using the new Unity Network. Is there anybody here actually developing a...
Hi @BoboShu, Ok, now I get what you're trying to achieve. I confess that ATM flux is focused on being used in editor, and unfortunately there's...
Hi! Flux atm doesn't support any out of the box JSON serialisation, although there's nothing that would prevent you writing custom serialisation...
Hi, @schmosef Unfortunately, after looking around it seems that Windows Store's .NET is different from the other versions. Seems that some APIs...
Hey guys, First of all sorry I didn't answer sooner, for some reason I didn't get notified. I don't get how these forums work, some times you get...
Cool! Try it out and let me know how it goes. This is another case where a cutscene tool is really helpful, since you have mostly scripted scenes...
I haven't tried to use Dialog System yet, but as long as it can call other functions you're fine. FSequence has functions to play, pause, set a...
Yes, as long as you set the owners properly they'll run fine. However, not sure what setup you're doing, but keep in mind that even though you can...
Yes, you can. By default, the sequence will try to get that Transform by name (since in Unity there's no other good way to reference other objects...
Hi Nalin, Well thanks for the heads up! I didn't even get an email from UT saying that it was going to be on a sale! XD If they can work...
Hi, I got this with 5.1 today, and in my case it happened right when Unity launched (so before showing the project list, not loading a project)....