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Never mind, found the solution in an earlier post and that solved it.
Hi, trying to get back into UMA after a long time, and the example scenes seems to work fine but they all keep throwing this error every frame:...
Some really spectacular sets as usual : )
New texture addon looks amazing, especially the new slate roofs, great work!
More packages! : D Can you tease anything on what you are planning? : D
This looks really cool! I love city management games : )
Yay, update! : D
I think that you need separate models to get maximal quality, ofc it possible with one unisex, but the result would never be quite as good.
DK UMA is a standalone "add on" for UMA developed by someone else. It has its own dressing system and such.
Very impressive to see that you are still working on this! Been lurking in this thread since the start : p
How do quality work with blacksmithing? I assume there has to be some way of being a better blacksmith than some other person and being able to...
Looks great, to bad about no rpg mode, thats what i looked forward to the most : p
Love it as usual!
Looks cool! And as long as it supports vive on steam Rift will also work, just not nativly : )
The crafting system looks great! I did a similar thing as a test a while a go and this type of crafting is a lot of fun : ) Is it possible to...
Looks great! Would love to hear more about the planned crafting systems and how that will work. The only thing i dislike are the red noses, they...
If you are making a networked game, best way is to save your character as a text string instead. There are built in functions for saving/loading UMAs.
Mostly just personal preference, but i would probably try to think a bit on how to structure it so that i have to rebuild as few bundles as...
@boysenberry The biggest difference is that assetbundles does not have to be shipped with your game. You can use them to stream down content, or...
Should be fixed now in 2017.3