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@jwaugh - Have you presented any of your team's Silvia integrated Projects in a public forum yet?
Betwix the minutes 3 and 16 doth the magic occur. http://vimeo.com/36579366
Dosch Design > Anatomy = some great models.
Also remember - you can get a 30 day trial Unity iPhone license as well.
Thanks for the update Mike.
Good one James.
Thanks for those links @IPete2 .. just what I needed to read/watch/contemplate this morning!:razz:
He speaks the truth.
Etcetera will do it for you. From the API documentation: Read the Etcetera thread, there are a ton of examples of people doing it.
Check out twitter posts on the subject: http://twitter.com/#!/search?q=%23iosreviewtime I mean tweets.
Something like this - Dowload all the iPhone Examples, Read the documentation especially Touch, Ray Casting
Can you attach ScreenCapture or diagram? I dont understand what you are trying to do. "Camera is looking at object" in Unity means anything that...
I think in the Editor view is also considered a Camera and if you can see it in Editor Window then it is still Visible .. try to Publish it and...
Optimally, Prime .. Prime31. (keekuukuukekuku *makes Transfomer sound effect*) iOS bots .. Roll Out!
Also look up OnBecameInvisible () .. If you have more than one camera in your scene then the visible or not approach may be buggy. If it is...
If you're using UnityGUI you better not have too much on your screen at once as the draw calls will kill you. Investing in a good GUI system...
Hey @Prime31 / Mike - I am having this issue.. My iPhone app pauses fine if I take a call or lock my device, until after I have called up a...
The package is on the Unity Asset Store.
See this thread here - http://forum.unity3d.com/threads/116547-Webcam*
If this is for iOS then finding gameobjects based on name can eat up some resources depending on how many prefabs you are proliferating your scene...