A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Exactly. Anyone can get a business license and say they have opened their own game company, but that doesn't really mean anything. Here are my...
In the one of the videos from Walker Boys 3D Mario tutorial they introduce a Max script they wrote to do exactly what you want. I don't remember...
Don't know if it matters much at this point, but here's my two cents worth: If you don't get at least a Bachelor's you're a nobody, and you...
I'm about to finish the Walker Boys tutorials, and I'm thinking about doing a 3D shmup as my first solo project. My question is about designing...
Like I said before, it's common practice to include the completed code, and anyone with a modicum of maturity and who is actually interested in...
Great, thanks so much. I'll try it out soon!
Yeah, they're great. I love these tuts, and I've learned so much from them. My only point is that since it would only take about 5 seconds to...
OK, I found a work around, but it still doesn't work perfectly. I've "finished" the lab, but there is a problem with either the ChangePlayerState...
Thanks for all your help! I have done some programming basics, but none with enums. I'm following along with the Walker Boys 2D Mario Bros...
OK, I fixed it by using a work around that was used later in the tutorial. I had tried it before, but maybe hadn't done it correctly. I created...
Hi everyone, I'm doing the Walker Boys 2D Mario tutorial, and am having a problem. When I set one enum to equal another, I'm getting an error...
These videos are fantastic. Thanks Walker brothers for making such high quality tutorials! I am currently doing the 2D Mario tutorial, and...
Taking a short break from the book I've been learning and checking out the video tuts. So far so good, but just going through the basics of the...
Hi Sue, My name is Andrew. I've been working through your book for the last few weeks. I'm at chapter 10 right now, so I'm deep into the...