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Hi, I'm just wondering what antialiasing technique does Beautify 3 use? MSAA, FXAA, TAA, some custom hybrid?
This also fixed my issue thanks! Spend a couple hours trying to figure out why my keyboard wouldn't trigger actions. There really should be some...
Hi, I'm having an issue getting Beautify 2 to work with multiple cameras. I'm in VR, URP, single pass instanced, Unity 2020.3.6f1. I have my...
Ah ok, setting dithering to 0 hides the lines enough so it's not nearly as bad. Maybe part of the issue is that I'm on the original vive, so...
Hi, this asset is awesome but I am having a strange issue. It seems like changing my game screen window size can cause my view to have noticeable...
Will there be a fix for this? I'm running into the same thing using URP and MSAA.
Ok I hope it comes out at some point, but that's ok! Thanks, I appreciate the quick response
How's URP support development going? I'll be instantly buying when it comes out :)
Hi. I'm running into an issue with the Turn on Spot movement property. This doesn't seem to do anything. In my animator there's a...
Ahhh thank you so much! That was the issue.
I've recently upgraded to URP and am noticing an issue with my avatar's DNA. Some DNA settings when set to a high or low value, like Belly, looks...
Ahh ok that makes a lot of sense. Thanks again!
Thanks for the response! The problem did have to do with the Aniso of the textures, which apparently weren't being applied to my terrain textures...
Hi. I'm experiencing a small issue with URP 7.3.1 and the Base Map Dist. terrain setting. It's not doing anything. There's a clear line in my...
Ah ok my problem was that Depth Texture was disabled. Turning that on in my URP asset fixed it. Thanks!
Hi, I'm having trouble getting Envirosky to work well with URP 7.3.1. It mostly works but Volume Clouds and Fog do not show up in my VR camera. I...
Does grass work for URP v7.3.1? I'm trying it but all I see are pink shapes where the grass is trying to render. If URP is not currently...
I figured out that I need to replace "com.unity.render-pipelines.lightweight" with "com.unity.render-pipelines.universal" in all the files in the...
Is anyone else seeing these types of shader errors with Universal RP 7.3.1? I've tried deleting my Library folder and reopening my project, but...
Hi. It appears that VR single pass/single pass instanced isn't working. I'm using Unity 2019.3.9f1.