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Look at these functions. they have two parameters: normalizedTransitionDuration: The duration of the transition (normalized)....
I think I met the same problem, not sure about this command line option. All other options is single dash but this use double dash, I think the...
It is funny that the LazyLoadReference store in the file like this: - {fileID: 102900000, guid: 3f7c629c15a652343b1ef34c4c6fcbc6, type: 3} It...
I have a DLL use the unity android API IPostGenerateGradleAndroidProject,which need the android support installed. But it maybe somebody not...
Same issue at Unity2022.2.2f1. Did you find why I can not select at runtime?
I think the solution is use different materials, one for receive shadow other one not. Instead of using the renderer property.
The MinMaxSlider can not bind to a Vector2Int directly. The base class is BaseField<Vector2>. Some property need bind to Vector2Int, so I hope it...
Finally the 2022.2.2f1 is released, and the preferredLabel is work. But, where is the tooltip? The GUIContent not only the label text, but also...
I add a IMGUI popup (or EnumFiled) into an UIElements ListView. When select the popup, the list view is freeze. If I use UIElements popup it work...
I think the problem is the ObjectField behaviour is not the same with EditorGUI.PropertyField. The imgui will show large thumbnail if the height...
I found the 'unity-base-field__aligned' class will only added using PropertyField. If I use Toggle or TextField directly, I need add...
Hi, is there any resolve about mix use of IMGUI and property field with the same label width?
I have the same question. Have you found why not GUID but just an instanceID with 32-bit integer is enough?
Hi, I met the same problem. Is there any way to resolve it?
HI, I met the same problem in Unity 2022.2.1f1. Is this issue fixed? Or I should always take care of the removing?
Maybe it because the UIElements implemented PropertyDrawer can not invoked by OnGUI. You need implement both the UIElements and OnGUI implement...
Is it already backported?
It a good new to have this property. But I can not find it in Unity 2022.2.1f1, even the document has it. Maybe it only work in 2023~
Hi, after more UIElement used in engine, is there any progress on about it?
And I try out a selector can work, but I don't know why. It looks more or less than a bug, but it works... .listview-no-foldout > ScrollView >...