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Here's the bottom line, Unity. All of your users will be fine. We will all be irritated and move to a new engine. It will cost some people a lot,...
Write in the pro license that I'm guaranteed 1 personal incident a month with support to resolve any licensing disparities, or you're completely...
You have no way of validating an install, or even getting a marginally accurate count of installs, outside of platforms that provide the report...
How is this still an active issue after 1.5 months, it's 100% sev1 project down:...
The built in modifier consumption handling is completely broken, you should absolutely not use it, and they are closing sev1 bugs filed against it...
The easiest is probably to use...
My bug on the issue was confirmed today: https://issuetracker.unity3d.com/issues/windows-canvas-layout-displaced-when-resizing-players-window
My bug on the issue was confirmed and issued an internal tracker ticket UUM-41586 today....
another group of people have also reported it here: https://forum.unity.com/threads/canvas-broken-after-loading-project-on-2022-3-3f1.1453069/
Seems to also be showing up ocassionally for Caves of Qud in our beta rollout of the input manager, fwiw.
Thanks :D
Reproduced and bug report submitted: IN-45439
After upgrade to 2022.3.3, my canvas layout was wrong, but only in a build, not in Editor. Reverting to 2022.3.2 works properly in a build, with...
It does often happen when debugging, but closing the ide doesn't help/release the editor. We have a couple threads running for the game, so...
Having a intermittent "Reloading Domain" issue on 2022.3f1 [ATTACH]
Ultimately modifier consumption is just too broken to use. With no response or timeframe, we were forced to disable it and completely author our...
I've got two confirmed bugs in the new input system that are absolute critical things-don't work showstoppers for anything with a modestly complex...
Steam input is probably intercepting it and creating the XInputController.
AFAIK, you would have to manually implement some order of precedence and check them in that order (and not check lower precedence ones if higher...
This was confirmed by QA case IN-42617/ISXB-505 This is an extremely critical bug, because while the sample above is contrived, the case where it...