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correction 2.4.1, (not 4.2.1) transpose error. Question stands. Can I import current on top of v2.4.1.
A am moving up from v 4.2.1 to the current. Do I need to remove the older version first? Any special steps to upgrade?
I purchased the asset 6 years ago. I use your version 1.8, and it works in unity 2018.4.36. I don't really need to update. I don't have all the...
What is the minimum supported version for the updated pack?
I very carefully retested saving the quest. From the debug data it appears the quest and my Emerald ai are all there as data. When I restore the...
Thank you for the detailed response. If you look above to my post of July 28th you will see that I posted the debug data for my test quest,...
Forgive me for not mentioning before, I did import both 3rd party support packages and followed the instructions. I cannot pick up anything in...
I separated the quest journal from the Player, as in your shooter example. Now the journal survives player death and respawn, However, the...
Going backwards. I Imported the latest version of QM and have a compiler error. Invector Support does not exist in the namespace. [ATTACH]...
Still working on this. The knight in the demo scene is not handing out the quest. I think it (the trigger script) needs some hooking up. I am...
I have 2 lingering issues: 1. When the invector player dies, Quest Machine treats the event as "abandoning" the quest. SaveSystem. load from...
I can save the game and reload the Emerald ai, however, my test quest will not save. I have the box checked. [ATTACH] Here is the Save1 file from...
I was away for a week, sorry. Anyway, I put position saver on an NPC patrolling under Emerald control. The position saved and loaded, but only...
Remember completed quests is ticked, and the quest remains in the journal with shaded letters. All good until I die, and cannot reload the info.
Now, the tougher issue. I can save with the save system and load, but my quest giver is not saving (though his save boxes are checked). If my...
SOLVED: The Save system GO was inactive. On Play, the scripts built a new save system in DoNotDestroy. So I only needed to activate the SSGO in...
I would very much appreciate advice on how to remove these errors. They have been hanging around for a long time. [ATTACH]
Using your save system: When I save a game with save game to slot I receive 2 console messages: No Save Game Data Storer found on Save System....
Thanks for the heads up.
I am reconstructing the journal button. I think I understand the components, except for the "Default UI material" at the bottom of the Journal...