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Solved! It turned out to be a lack of collider on the pawn prefab. I put a box collider on it, and that was it! Works perfectly now.
Hi All, I'm trying to test out different gestures to affect pawn movements in this scene, and after building in Unity and running on my Android,...
I appreciate the reply. I will send you an email -- thanks!
Hi Pascal, I installed the free version and am very impressed by your work! There's a ton of functionality, but I only need a fraction of it for...
Is Unity Free now supported? It don't see this specified in the Asset store or in the 2.0 documentation. Thanks!