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Awesome! Looks like fun :) and very well done! Will definitely vote for your game on greenlight!
hey this works great! This should be native in unity! thanks! :)
I bought it, couple of days ago. This script is really awesome! Easy to setup, works great and looks very nice! Thanks! :)
thinkingParticles GE is a highly optimized version of thinkingParticles 6, aimed at producing realtime particle effects within various Game...
this is great! thx for sharing!
new version 1.1 is out! please backup all your files before updating! - fixed the obsolete warning messages in unity 3.5 - added touch support...
I've searched the forum already for this topic, but it seems that there's just no way. Is it possible to get the order of selection, when i...
+1 here! First Madness was a huge success! And i would love to participate on the next one! Unfortunately there was no sign or forum message for...
this is great! Could you explain a bit more about how to setup this in a project?
:D
Hi SavaB, do you have any new version of the obj importer? Can't get this one to work properly.... I just get some errors in unity. Thanks...
very nice :) [IMG] theButtonator create buttons in seconds. SALE 33% OFF! ASSET STORE | INFO changes should be soon on the asset store
woohoo killer bean is back! i loved the movie. Game looks great!
that looks so awesome! You are putting so much great ideas in this and its getting better and better! I just want to play it right now!! :D It...
no idea about the gameplay :) but the effects are awesome!
working on a junk package for the asset store. What do you think, how much would you pay for this? The package includes diffuse, normal and...
@reinhardius: glad you like it :) new Update 1.02 -added the demo scene to the package (iTween must be installed) -should now work on unity...
this is awesome! thanks!
new Update 1.01 - fixed the start bug - now ready for further library updates just re import it from the asset store and update the new...
made a new webplayer demo. It is very easy to bring some "perspective" to the buttons. By changing the projection mode of the buttonator_Camera to...