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v1.2.2 available on GitHub & Asset Store. Small fix to support Unity 2023.2+.
Same issue here. Unity 2022.3.0f, HDRP 14.0.7. But I have no Allow Dynamic Resolution enabled. Here is two cases when this errors pop-ups for...
v1.2.0 available on GitHub & Asset Store. CHANGELOG [ATTACH]
Hi. I've attached experimental version of Import/Export addon. 1. Create KNOT Localization/Experimental/Import Export asset 2. Assign source...
v1.1.0 available on GitHub & Asset Store. CHANGELOG New Addon: OpenAI Autotranslator. Translate your text keys to any language with ChatGPT API...
v1.0.1 available on GitHub & Asset Store. CHANGELOG Text Key Reference now may have it's own Text Formatters metadata. As an example usage, you...
Hi. Random generation feature has been removed in v3. But you still able to implement the path generation logic using API. Check the docs for more...
Hi. 1. Which version of Unity are you using? 2. Is your project using standard render pipeline? 3. If you talking about console errors then make...
PlayableDirector component is losing scene references outside of his hierarchy after dragging it back on the scene as prefab. I made a simple...
This is a known bug. There is a plenty of us waiting for the fix....
Same. Still waiting for the fix. Hope it will be fixed as well in 2022.1.
Can't find the global material quality option (aka shader quality) for URP asset or quality level. I assume it should exposed somewhere as an...
Unity 2021.2.7f. This simple script not executing properly on iOS and Mac builds compiled with IL2CPP. It just shows a grey texture with no errors...
v0.9.1-preview available on GitHub. CHANGELOG
This project is now available on GitHub under MIT License: https://github.com/V0odo0/KNOT-Localization
Hi. Unfortunately not. Requirements: DX11 & Shader Model 5.0 support
You're right. My bad. Thought it stuck at v0.11 and didn't even noticed that there is already v1.0.5 available.
Unity's localization package has not been updated for a long time. Looks like it was abandoned. I'm actively using Knot Localization in my...
I'm using Windows winusb.dll NET wrapper library to interact with USB devices. I can not get it working on Unity while the exact same code...
KnotAsset is used only by KnotAssetController. It just holds reference to single Unity asset with corresponding metadata at runtime.