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Besides, here are 3 questions that we want suggestions from you. Thanks! we want buff/debuffs shown on a UI panel, like WOW, we want a list of...
Hi, we want some tutoring, and here's what we are trying to do. We are making an auto-combat rogue"lite" game, where player chooses buffs/ chants/...
Hi, does it work with 2d platformer projects? I tried it with Corgi Engine, but corgi engine units have 2d colliders, so they can't have 3d...
Happy to see MSK has grown to 1.12! Here I have a question: If I want to auto-scale across machines on AWS, what do I do? Is there a plan to...
Now I see why you said network lobby manager isn't prioritized. The zone server is indeed more important than that.
I just succeeded in integrating network lobby manager into this kit, and did color & class selection using it. How are you doing with the...
Thank you Msantore22!
Hi, has your game succeeded in hosting using this kit? Mine now has an issue, so I wonder whether it's my own issue.
Although I'm not the author, this kit is easy to have the ability to use network lobby manager, in my opinion. I went through the code, and I...
Msantore22, I was just preparing to buy NAT traversal ... luckily I saw your post. Don't having the ability to use network lobby manager is a...
Hi, in my opinion, the 2 "lobby"s share the same name, but act quite differently. Or, we could even say they do nothing in common. The unity...
Also it ensures all the players enter the actual game at the same time. So it's fair for games in which players accumulate strength.
To be more clear, let me explain the circumstance: Suppose it's a 5 VS 5 multiplayer game. And for each side, there are 5 different roles &...
Great! Is there any plan for network lobby manager?
OMG, it was a stupid mistake. I mistook it for game server. Thank you for ur time!
Is this only happening with the new update? I think it is because I succeed with 5.4.3 and v1.0.3. But right now there's no way to confirm it...
Aside from the bug I'm facing, I want to say , support for UNET NetworkManager is the greatest thing, and I think it'll be even more exciting if...
sure, i'll check that, and hope it is due to my stupid mistake, not some os stuff that is complicated. do you suggest other execute logs other...
Does your gameServerBinaryPath point to the location of the game server binary on your system? Yes, like I mentioned, the gameServer has been up....
I see you've added the "GameClient_Game.unity" in the game server builder configuration, which is great!