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var mPosX = Input.mousePosition.x; var mPosY = Input.mousePosition.y; var myTransform:Transform;//put here transform you want controlled by...
i think change thath: to transform.Rotate(new Vector3(0, planetAxisSpeed, 0));
in this case i think the orbital speed is = earthYear/rotation Speed. im in right?
Ok,sorry. but i did understood our question:-1000 is rotation in the terrestrial axis.then you want calculate orbital rotation based on it?
this make nonsense,because speed is variable you have select. i suppose for correct system,u make speed value at correct speed: 29,783 km/s
use a trasparent diffuse material on our object to view picture,then apply on alpha channel grayscale image to emulate your (oval,star,all you...
Hallo, i've a little trouble in my project. i've made a little scene with my drivable car. on unity i play correctly and have no problem and 0...
yesh, in update function use a boolean: var menu:boolean=false;//declare bollean //add to update function if (Input.GetKey (KeyCode.Escape))...
OMG. thank's a lot!
yeah,but i didnt save it with PlayerPrefs.SetInt. it need to create another varr and assign value via script.
oi,'ive solved. I think is very bad don't have a possibility to save directly a boolean.
Hi, i need help.i've created a simple save-load button for my test scene. it's ok for INT,FLOAT,STRING. but i need to save some boolean...
thank's,i've solved,nice answer :)
hi, i'v little trouble with array: if i use: aa= ( aa + 1 ) % aaList.length; it's works correctly and when i get last element in array,it...
try "GUIText ",i didnt say of this function,see the manual. i fink most simply way is attach a plane wit textrender or with our image,then active...
var touch:boolean=false; function OnCollisionStay(collisionInfo : Collision) { touch = true; } } function OnGUI () { if (touch)...
Hi all,i've crated my frist skyboxes an i want to share for free. just view and download it here:...
you didn't view correct in a game preview.just try to build to do thath.in any case use this: GUI.DrawTexture(new Rect(0, 0, Screen.width,...
you have butto height set to 100,but you are spacing it in vertical only by 40... heignt cover other buttuns,and problemi incoming,just set...
try to assign a bollean variable for button pressed,the change check on thath variable. var sandSteps: AudioClip[]; var concreteSteps:...