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didn't try it . i have a code that takes OS in account (win/mac).. but didn't build it. if you have any workaround i'd take it.
hi, just in case someone is looking for how to pick a file from a button, here is a script that i found working take it FWIW using...
in case this helps : i just updated properly win 7 (after i had to reinstalll it) and everything worked fine. sounds like updating .NET framework...
Finally working like a charm what i did is update Win 7, .net , adjust graphic settings and enjoy. thanks all[ATTACH]
/ SOLVED / i just had to update Windows properly. i guess the .NET update did it. i don't have post effects to work properly , but they are in ....
hi guys... sad sucha a beautiful tool comes with such flaws. can't anyone at unity release a routine to validate install or fix known issues ?
wonderful, thanks... wonderful.
thing is... i dont have "package manager" in my windows list.. i noticed this error : "The editor layout could not be fully loaded, this can...
thanks i'm already on 2018.3 and 4x runtime version... i removed all postpross and image effects packages. created a new empty project with only...
thanks for advices, people. so.. to sum up.. do i need to install 2019 beta ? change scripting runtime? i need to send a screen of a terrain...
how can i fix ghost errors ? [ATTACH]
hi. i use 2018.3 and i need the new postprocessing stask i got from asset store. it doesn't work cause of errors, i only get empty errors so i...
Hi people, i use Unity 2018.3.0f2 i need to render a terrain with effects and since i need a postprocessing stack, i DLed it from the asset...
ok thanks
Hi Adam thanks for your time. where can i find info about the use of cinemachine for institutional or promotional films ? licensing wise. am i...
my feelings about unity with no decent terrain system [ATTACH]
ya, in the times of full 3D games over various platforms, i'm sad unity seems to be good at 2D games mostly just makes Unity awesome versatility...
cool to have PCF on a clunky terrain.
annnd... no new terrain system
hopes dead too here, i can't figure out how i have to build the vegetation and other assets for an hypothetic terrain. unreal is tempting