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Wow, that was complex enough to make my head spin! I'm currently ok with not-so-correct physics as long the object flies, but it's great that...
Ok, thanks I will try that too!
yes, that kinda works. I was just wondering if there was a better solution. But thanks!
Oh, and I also tried rigidbody.GetRelativePointVelocity() with the relative point being the shoulder of that character and even (0,0,0) but that...
Umh, My character's hand is the parent of that object. My goal is to figure out how fast he is swinging that object. Doesn't have to be even...
I'm trying to figure out a way to determine the speed of an object while it's being held by my character. Since it's being held, it's not being...
Turned out it was the transform.localPosition used to set the random position that messed everything up! Changed that to transform.position and...
I made a quick test: I took the AddTorque call out of the prefab script and put it into the other script, like so: Rigidbody object1 =...
Of course, Here's the one that does the instantiating of prefabs: using UnityEngine; using System.Collections; public class Gamescript :...
I'm trying to create a bunch of object instances and make them spin randomly. When instantiating just one object, everything works great. I use...
Here's the report: http://fogbugz.unity3d.com/default.asp?442016_rblj8pdsrtidi11d How awesome that it does work with pngs though! I just...
Here's the script I quickly put together to fetch the image. The url I'm giving to it is...
Ok, I just made a little test project and posted it on my site, here's the link: http://www.studioedgeloop.com/nacltest/WebPlayer_nacl.html If...
I tried to get a NaCl build load an image using the WWW class, but it doesn't seem to work out of the box even though the image is on the same...
Thanks for the info, snortop!
Hi, Anyone know a free/cheap chess engine that could be used as AI in Unity? I don't know squat about chess AI, but I would love to make a...
Thanks for the info! One more question: Why is a nacl-build required to be run from a server? Is this because of NaCl, or the way Unity...
Ah, ok But if not a network game, I could at least do some primitive communication via WWW class? From the docs: "The WWW class can be used...
Thanks guys, @dreamora, what about NaCl? it's not flash, is it? Actually for me NaCl is really interesting, because of what I have tried with...