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Add emission map support to the Sprite lit shader from 2d lightning, it will be perfect with this.
It looks great, i will buy if it works with spot and point lights
yep, im using ipad 1 for test
or it is in itunes store? how can i do this
i thought my problem was the texture size, but the real problem is unity transparent difuse material is lagging my game if i use the material only...
what is the best texture size to ios?
i making a game for iphone/ipad end the player can buy item how can i make my game acess the app store for the player buy the item?