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How do you get this running? I have copied the script but I don't see any pngs converting to sprite? Could anyone help me understand how to use...
[MEDIA] heres a better look at the enemy they just will not move even though I have the A* pathfinding set up and with the target and seeker.
As stated I did get A* working with a regular plane, im just not sure of how to do this with proc gen voxels the AI isnt detecting them [MEDIA]
A* I've seen games like creativerse implement pathfinding while use voxels and I was wondering how could I do this with A*...
I was having those same types of problems a few months ago. I started realizing if I have a null reference that means there isn't a reference,...
thanks for all the pointers!
anyone know if its user friendly or not? Could a beginner with some tutorials easily create shaders?
This is one of those moments where i forgot the rigidbody2D sorry! I am definitely going to start using Compare Tag. Those interfaces look quite...
I cannot seem to understand why nothing is being detected I have 2d Colliders on both game objects and my player is set to a trigger. Why do you...
love this discussion 100% reassured me that everything is ok.
Yes exactly I would like a cooldown that keeps them on the ground between flights its like they jump then hold to fly then they need start falling...
In my project I have it set where you hold a to fly around and one thing i've been researching is a cooldown rate but I cannot seem to understand...
Excellent there it is !I am experimenting right now with this the bottom picture is a screenshot from the project so instead of just text i will...
Hey I am trying to learn how to make an input field in this style below I have gotten started on it visually but how could i begin in C# any tips...
Im trying to make it so if a block pushes the player into the wall it triggers my PlayerDie() method. could anyone provide any tips on how to do...
sorry for the necropost but is that a whole image im confused on how to set this up I have just a pointer (upside down triangle) could someone go...
I am not even effecting the timescale... hmm I just realized this glitch that isn't letting me simulate/play particles in the scene and the only...
I removed int prefabIndex = -1 and dragged the Tmanager inside the level manager and now it works :eek: but I am getting an...
In my project I am trying to make some tiles switch to another [] of tiles if the players score is >=200.(by communicating between 2 scripts)...
Hey did anyone figure out how to ADD health to the player?