A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi, i'm facing exact the same problem on a Ubunut Server 15.10 amd64. Any hint would be great. xvfb-run --server-args="-screen 0 1024x768x24"...
Hi, sorry for the delayed reply. Thanks for all your screenshots and descriptions. To make it short: The last voucher goes to reptilebeats. We...
Your turn. ;) [ATTACH]
It was a difficult decision. The next free voucher goes to PiotrW. Area lights and architectural visualizations are made for each other. We hope...
Hi, thanks for all your submissions. We are currently choosing the winner. In the meantime, here is a little WebGL game demo that we have made...
Yes, it will count. We choose the next winner tomorrow.
Hi, the first day is over. This means that we have to choose one of your screenshots. And the first free voucher goes to upVersive - The mental...
Hi, apply here for a free voucher:...
Hi, we just released our new Physically Based Area Lights Package at the Asset Store. We are curious to find out how you would use the new...
Working with the area lights ;) [IMG] Model by ScottGraham: http://www.blendswap.com/blends/view/76637
And finally: mobile lightsaber support. ;) [IMG] [IMG] [IMG]
hi, here is a new basic tutorial video for beginners. hope you like it ;) [media]
hi headtrip, we have not yet tested the lights with oculus rift. how does oculus rift works? two cameras and simple rendertextures, or some other...
hi, both features, mobile support and shadows, are really hard to implement. we are working on these things, but it's still a long way. best, Thomas
Hi, i replaced the falloff-texture-generation methode with a better one. It turns out, that the setPixel methode is not as fast as it should be...
Hi, the screenshot shows the current state of the custom-falloff-editor, which is included in the next update. it is possible to create and...
Hi, i made another ssal video. it shows a new feature, which is currently in development. Custom falloff curves [img][img][img][img]...
more spherical emitter screenshots ;) [img][img][img][img][img][img][img][img][img][img]
Hi, after several attempts, the redLights 1.04 package was finally accepted by the AssetStore. redLights now works in Unity3D (3.5 and 4.X) in...
hi, in unity 4.x, it works in the deferred, forward and vertex lit render path. in unity 3.5 pro, it works only in the deferred render path.