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Nope, it's gone for good.
My results... working for JS files, but NOT for C#.
Don't feel the need to stick "games" or "interactive" on the end. Interactive in particular sounds quite dated to me, and brings back memories of...
The community has been asking for an updated MonoDevelop for years (literally), and Unity has finally shipped a new version! What do you think?...
From the release notes: - Ability to build iOS target in Windows! It's still necessary to compile resulting Xcode project on a Mac.
Damn! The "Document Outline" pad in the new Monodevelop doesn't work with .js files :( :(. I use this all the time for quick navigation between...
Features shmeatures... I'm actually more excited to finally be getting an updated Monodevelop! ;)
Try to make your modular pieces as large as you can practically get away with. I'd recommend making complete walls rather than pieces of walls....
Likewise. Unity should really put a collapse arrow on that, so it's clear that you're looking at a group of properties... just the same as other...
I would probably create a "node" class, and then have a map script that has a generic list of all the nodes (represented as...
No probs, I just figured it out! :D var endColor : Color = Color(0.5,0.5,0.5,1); this.gameObject.guiTexture.color.a = 0;...
Is it possible to tween the alpha of a guitexture, using gokit? I can't seem to figure it out, but I'm sure it's doable. Thanks for any...
Thanks so much for this script, phoberman! :cool: Fantastic stuff!! (Yeah I know I'm 2 years late). I wanted to share a small modification I...
My character's hair is not blending properly... as you can see from the picture, it's cutting out polys behind it, that are part of the same mesh....
I hope it at least allows publishing on new iOS versions, as people have mentioned. I suspect quite a lot of people will be sticking with 3.x, and...
Could one of the Unity guys please reply to this? I have the same concerns, and it's been asked a few times throughout the thread. What is the iOS...
Ah, you're right! Thanks, it's working great now. :cool:
Hey Guys, I'm trying out UIToolkit, and stumped on why the following code isn't working. I know JS isn't preferred, but after reading through the...