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Hello *, I need to find out the position of the window of my application. I also need to position the window on the screen wherever I like....
Hello *, I have instlled Xcode 4.2 for Snow Leopard and I own an old iPhone 3G (iOS 4.2.1). Under Base settings I can only select SDK iOS 5.0....
Hello, after a complete new installation of Snow Leopard and Xcode 4.3 Im not able to run my Unity game on iPhone 3G. In the Organizer the...
@ zine92 Thank you, now it works. :-) Sadly I have another problem. The variables var dummy: GameObject; var other; should be used several...
Hello *, before I reinstalled my Mac the game I'm working on could be compiled and run on the iPhone. But since the reinstalltion I will get the...
Thank you, I will do so. Ulrich
Hello *, in my little game there will be a 3D Menu (no GUI) where the buttons are GameObjects with colliders. On the PC a mouseclick will...
@hippocoder I have enabled "fast but no exceptions", the kFPS is set to 60 and the acceleroeter is set to 0.0. On my PC I have around 3000 fps -...
Yesterday I have put all Objects which should be destroyed into a pool so I did not need to destroy / instantiate them every time. The framerate...
Hi *, I only have box- and sphere colliders... First I will try to remove all instantiating and then have a look what the framerate will say....
Hi Jasper, Thank you for your answer. I will try to remove the instantiate, destroy and compare commands. I do not need physics at all because...
Hi giyomu, in the test I have only removed the collider and the rigidbodies. I still instantiate every bullet. You think I shold better activate...
Hello *, I have the problem that the framerate of my game drops down when running on the iphone. If I remove all colliders the game runs with 30...
Hi, this does also not work. I only can choose between different OS versions but not 'iPhone OS'. ??? Ulrich
Hello *, when I try to make a build for iPhone (Unity pro iPhone Basic License) I cannot choose "iPhone OS" in "Player Settings \ Optimization...
Hello *, I'd like to disable the escape key while in fullscreen mode (WebPlayer). The escape key has another function in my game and the screen...
... phew, found our what went wrong. The bollboard trees will only be drawn correctly if a light from type directional is in the scene. But now I...
I'm using the default shader of the trees ("Tree Soft Occlusion Bark" and "Tree Soft Occlusion Leaves"). Please, where can I found the flag for...
Hello *, I have the problem that my billboard trees look completely black but the mesh trees will be drawn correctly (see screenshot). I have...
Now I have made a very simple scene with only a camera and sphere. If I switch to fullscreen the sphere will always be stretched. Only if I coose...