A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Seems to be like this: [IMG] From here: http://forum.unity3d.com/threads/character-visible-through-other-objects.250187/
The attack marker starts below player, but get above everything else. If yes, tell me the name of what I need to research, please. If not, what...
I starts below the player and get higher than everything else. Is not a high mesh. It seems like a shader or something like it.
But how I can do it overlay everything?
Hello, I need some help. I'm want to achieve a attack marker like the League of Legends has. It's very strange to me, I was thinking that...
What about to click to walk promissed?
I think that I'm not receiving too.
Very interesting! I sent you an email. No doubt that I will buy this!
This script works with 400x400(tiles) maps? The Navigation works well with 200+ units? The source code is included?
Logitech G27 is supported in the Asset? Could you put in a ZIP file the C# version inside the package? Then we dont need to ask every time.
Thank you! I will try on the weekend.
I'm with the same problem. Waiting for some fix.
I have a question like yours... What about an Asset that uses the free version of Aron Granberg A* Pathfinding or uses RAIN{indie}? I will sell...
Make a Poll for this Thread.
Maybe you should show some use examples. I can't see any real use for this textures. It is too abstract to me.
What about the navigation inside the grid?
I need a feature: War Formation navigation, to make the soldiers walk in formation where is possible. [attach] You can add this to the Dynamic...
Then, Mecanin performance for a massive game(RTS) is a bad choice?
More easily than I thought! Thanks for share!
How do the Lumberjack find the trees to lumber? Its a layer for it? This is the knowledge that I want to "extract" from your RTS package, that is...