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Greetings, ForceMagic's Audio Toolbox is an attempt to automate the AudioSource Management. Focused on low memory allocation and performance the...
@EirikWahl Awesome, just what I needed, face the same problems, UniTask would have been the other alternative, but I didn't want to add one more...
We are actually having the same issue here, we are in the process of going through Unity 2017 to 2018 LTS on .Net 4.x and our Android Automation...
It seems to happen when the user device is completly full, with almost not storage space left.
@_creatio_ I'm on Unity 5.5.2f1 and we have a sligtly different error that was reported in our log files. Seems like this is still happening,...
Got this on 5.5.2f1 just today.
Nevermind, we wrote some code to enforce a whole texture to be copied all together :) thanks anyway
Hello, yeah we did tried those settings, but the problem is really that with a lot of sprite in an atlas our sliced buttons are not positioned...
Question: Is there a way to tell the Sprite Packer to not split Multisprites when importing them into an Atlas? Reasoning : If I have a button,...
It is better to copy it outside of the StreamingAssets because on Android it's inside a Jar file, so there is an additionnal it to uncompress it....
Just to note that I included RainbowFolders in my project and I was able to use it as I wanted inside a custom Editor script that I wrote. So it...
Understood, thanks a lot for your explanation and your time.
I meant, can I use your tool in my own Editor Window to change a folder color. So I'd need some sort of API that you might have written to change...
Greetings, I have a question regarding your tool. Is there an API that can be use to modify folder colors at Editor time (in an EditorWindow) for...
Not a bad idea, although you might wanna use EndsWith(".cs") // or .js otherwise it would return all the ".cs.meta" files.
Awesome, thanks for the quick reply, that's what I thought, but since I saw in your code that you were managing some of the Unity type to detect...
Hello, I just updated to the latest version of JSON.Net. We had some issues with the older version 1.5.0 when serializing Unity object with Unity...
I still have the issue on 5.3.2p2, with Unistorm plugins, (always seems to happens with Particles base plugins). I can't find time to produce a...
I am asking for the specific 5.3.2.p1 version, which should have the fix according to the issue tracker and it is still happening. Does any other...
Still happens in 5.3.2.p1 even though the patch release specify that it was fixed :...